Posts Tagged ‘Scene’

Scene news: WIP C64-onlinegame Vortex 2
Written by Trixter

Leif Bloomquist released his game Vortex 2 for the testing phase. This game can use the internet to play against another person. In the game you can fly with your ship and shoot at the enemy, but nothing will happen at this stage in the development of the game. The game is auto-updating. You need an RR-Net or compatible cartridge (64NIC+, FB-Net, etc) for your C64 or you can use the VICE emulator. For more informations visit his blog, if you want to give feedback use the Retrohackers forum.



Scene news: Taxim released new album “Full of Empty”
Written by Trixter

The SID Master Taxim (Alexander Ney) highlighted most recently the winner of last year’s RGCD Compo with an intimate music: Monster Buster.

Also for future Protovision/Out of Order titles is he active – stay tuned!

In addition to the C64, Alex operates with TAXIM, a dark electro and experimental project and has already released some CD’s.
Now TAXIM is back in top form and shows that SID sounds can be partly Cinematic music and Neoclassic elements revalue the previous works.

More information, audio samples, and links to buy can be found on

Scene news: Reset #03 has been released
Written by Trixter

The Reset staff released the third issue of their great magazine, full of reviews, and pure C64 love.

Two of our games were tested:

Reset #03 also featuring the first reviews of Darkness, Rocket Smash EX and Powerglove (retail edition). Also in this issue – Ray Carlsen does a repair by remote control, Sam Dyer discusses his new C64 book and Frank Gasking returns with another Games That Weren’t.

Download now for all this and more!!


Scene news: Funkpaint 0.42a released
Written by Trixter

The Hungarian group Singular has released a new version of FunkPaint. The tool offered a large number of functionalities in the past already, including support for three mouse buttons and new – support for the scrollwheel – if used with the Micromys-adapter. But the tool also supports the Amiga mouse, e.g. plugged into the 4 player interface at port three. It uses all the RAM extensions you could think of (REU, RR-RAM, Superram, GeoRam, IDE64/swap files).


Scene News: New PTV Mention
Written by Trixter

The final Datastorm party (February/Gothenburg-Sweden) sparked the last time a veritable explosion of high-quality demos, images, and music for the C64.

Fairlight, Offence and Prosonix. Softwareproductions in the merge of these legendary groups represent the finest demo quality and achieve regularity top rankings on various demoparties – so is also their latest demo “We Are All Connected“. This masterpiece scored the first place and as a matter of course once again Protovision was (elaborately staged) greeted.

Congratulations to the won C64 demo competition, we thank and salute hereby back and we love you!

In any case, you have to have see and hear the other productions of this fantastic party – this is of course done best on a real C64! :-)

Scene News: New Game: The Vice Squad
Written by Trixter

Our friends in RGCD and Psytronik have another new release in store.

The Vice Squad is all about clearing the streets of criminal foes. The shoot and drive game features an interesting weapon system and  knows to impress with its fine ingame graphics and brilliant title  music.


Scene News: New PTV Mention
Written by Trixter’s german article “Auf dem Index: Die frühen Pixel-Schlachten” (“Indexed Games: The Early Pixel Battles”) mentions Protovision – albeit not in the context of the article’s main focus (violent games), but as a source for new and fresh C64 games.


Scene News: Metal Dust Video-Review
Written by Trixter

KONEY released a teeny-tiny Metal Dust review on youtube. Koney shows that it is well possible to play Metal Dust via emulator, with hand-made joystick (!) and CRT TV! Sadly, you cannot watch this video in Germany as it is GEMA-locked, but you can watch it if you’re outside of Germany.

Scene News: New info: Pac It in Vandalism News #60
Written by Trixter

In Vandalism’s issue #60, Jake (JTR) chats about his game project Pac It. If you like, check it out here:


Scene News: New 4 Player Interface game: Bomberland
Written by Trixter

RGCD has published the new Bomberman clone “Bomberland” in form of a cartridge/downloadable CRT image. Next to old and proven mechanics, the game offers some technical goodies: free space on the cartridge to use as additional memory, optimized hardware-use for the C128 or a password system for save-points. And it supports our 4 Player Interface, so that up to five players (one over the keyboard) can compete in a death match. The solo mode contains more than 36 levels, spread out across 6 worlds including boss fights, so solo players will be more than happy. Please find additional info, prices etc. on RGCD’s website:

And information regarding our 4 Player Interface is available at

bomberland promo full

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